/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.clientpackets;

import java.util.logging.Logger;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.datatables.MapRegionTable;
import net.sf.l2j.gameserver.instancemanager.CastleManager;
import net.sf.l2j.gameserver.instancemanager.ClanHallManager;
import net.sf.l2j.gameserver.instancemanager.FortManager;
import net.sf.l2j.gameserver.model.L2SiegeClan;
import net.sf.l2j.gameserver.model.Location;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.entity.Castle;
import net.sf.l2j.gameserver.model.entity.ClanHall;
import net.sf.l2j.gameserver.model.entity.Fort;
import net.sf.l2j.gameserver.network.serverpackets.Revive;
import net.sf.l2j.gameserver.util.Util;

/**
 * This class ...
 * 
 * @version $Revision: 1.7.2.3.2.6 $ $Date: 2005/03/27 15:29:30 $
 */
public final class RequestRestartPoint extends L2GameClientPacket {
	private static final String _C__6d_REQUESTRESTARTPOINT = "[C] 6d RequestRestartPoint";
	private static Logger _log = Logger.getLogger(RequestRestartPoint.class
			.getName());
	protected int _requestedPointType;
	protected boolean _continuation;

	@Override
	protected void readImpl() {
		_requestedPointType = readD();
	}

	class DeathTask implements Runnable {
		L2PcInstance activeChar;

		DeathTask(L2PcInstance _activeChar) {
			activeChar = _activeChar;
		}

		public void run() {
			try {
				Location loc = null;
				Castle castle = null;
				Fort fort = null;
				if (activeChar.isInJail())
					_requestedPointType = 27;
				else if (activeChar.isFestivalParticipant())
					_requestedPointType = 4;
				switch (_requestedPointType) {
				case 1: // to clanhall
					if (activeChar.getClan().getHasHideout() == 0) {
						// cheater
						activeChar
								.sendMessage("You may not use this respawn point!");
						Util.handleIllegalPlayerAction(activeChar,
								"Player " + activeChar.getName()
										+ " used respawn cheat.",
								Config.DEFAULT_PUNISH);
						activeChar.closeNetConnection(); // kick
						return;
					}
					loc = MapRegionTable.getInstance().getTeleToLocation(
							activeChar,
							MapRegionTable.TeleportWhereType.ClanHall);
					if (ClanHallManager.getInstance().getClanHallByOwner(
							activeChar.getClan()) != null
							&& ClanHallManager.getInstance()
									.getClanHallByOwner(activeChar.getClan())
									.getFunction(ClanHall.FUNC_RESTORE_EXP) != null)
						activeChar.restoreExp(ClanHallManager.getInstance()
								.getClanHallByOwner(activeChar.getClan())
								.getFunction(ClanHall.FUNC_RESTORE_EXP)
								.getLvl());
					break;
				case 2: // to castle
					Boolean isInDefense = false;
					castle = CastleManager.getInstance().getCastle(activeChar);
					fort = FortManager.getInstance().getFort(activeChar);
					if (castle != null) {
						if (castle.getSiege().getIsInProgress())
							// siege in progress
							if (castle.getSiege().checkIsDefender(
									activeChar.getClan()))
								isInDefense = true;
						if (activeChar.getClan().getHasCastle() == 0
								&& !isInDefense) {
							// cheater
							activeChar
									.sendMessage("You may not use this respawn point!");
							Util.handleIllegalPlayerAction(activeChar,
									"Player " + activeChar.getName()
											+ " used respawn cheat.",
									Config.DEFAULT_PUNISH);
							activeChar.closeNetConnection(); // kick
							return;
						}
					} else if (fort != null) {
						if (fort.getSiege().getIsInProgress())
							// siege in progress
							if (fort.getSiege().checkIsDefender(
									activeChar.getClan()))
								isInDefense = true;
						if (activeChar.getClan().getHasFort() == 0
								&& !isInDefense) {
							// cheater
							activeChar
									.sendMessage("You may not use this respawn point!");
							Util.handleIllegalPlayerAction(activeChar,
									"Player " + activeChar.getName()
											+ " used respawn cheat.",
									Config.DEFAULT_PUNISH);
							activeChar.closeNetConnection(); // kick
							return;
						}
					}
					loc = MapRegionTable.getInstance()
							.getTeleToLocation(activeChar,
									MapRegionTable.TeleportWhereType.Castle);
					break;
				case 3: // to siege HQ
					L2SiegeClan siegeClan = null;
					castle = CastleManager.getInstance().getCastle(activeChar);
					fort = FortManager.getInstance().getFort(activeChar);
					if (castle != null) {
						if (castle.getSiege().getIsInProgress())
							siegeClan = castle.getSiege().getAttackerClan(
									activeChar.getClan());
						if (siegeClan == null
								|| siegeClan.getFlag().size() == 0) {
							// cheater
							activeChar
									.sendMessage("You may not use this respawn point!");
							Util.handleIllegalPlayerAction(activeChar,
									"Player " + activeChar.getName()
											+ " used respawn cheat.",
									Config.DEFAULT_PUNISH);
							activeChar.closeNetConnection(); // kick
							return;
						}
					} else if (fort != null) {
						if (fort.getSiege().getIsInProgress())
							siegeClan = fort.getSiege().getAttackerClan(
									activeChar.getClan());
						if (siegeClan == null
								|| siegeClan.getFlag().size() == 0) {
							// cheater
							activeChar
									.sendMessage("You may not use this respawn point!");
							Util.handleIllegalPlayerAction(activeChar,
									"Player " + activeChar.getName()
											+ " used respawn cheat.",
									Config.DEFAULT_PUNISH);
							activeChar.closeNetConnection(); // kick
							return;
						}
					}
					loc = MapRegionTable.getInstance().getTeleToLocation(
							activeChar,
							MapRegionTable.TeleportWhereType.SiegeFlag);
					break;
				case 4: // Fixed or Player is a festival participant
					if (!activeChar.isGM()
							&& !activeChar.isFestivalParticipant()) {
						// cheater
						activeChar
								.sendMessage("You may not use this respawn point!");
						Util.handleIllegalPlayerAction(activeChar,
								"Player " + activeChar.getName()
										+ " used respawn cheat.",
								Config.DEFAULT_PUNISH);
						activeChar.closeNetConnection(); // kick
						return;
					}
					loc = new Location(activeChar.getX(), activeChar.getY(),
							activeChar.getZ()); // spawn them where they died
					break;
				case 27: // to jail
					if (!activeChar.isInJail())
						return;
					loc = new Location(-114356, -249645, -2984);
					break;
				default:
					loc = MapRegionTable.getInstance().getTeleToLocation(
							activeChar, MapRegionTable.TeleportWhereType.Town);
					break;
				}
				// Teleport and revive
				activeChar.setIsPendingRevive(true);
				activeChar.teleToLocation(loc, true);
			} catch (Throwable e) {
				// _log.log(Level.SEVERE, "", e);
			}
		}
	}

	@Override
	protected void runImpl() {
		L2PcInstance activeChar = getClient().getActiveChar();
		if (activeChar == null)
			return;
		if (activeChar.isInFunEvent()) {
			activeChar.sendMessage("You cant logout in event.");
			return;
		}
		// SystemMessage sm2 = new SystemMessage(SystemMessage.S1_S2);
		// sm2.addString("type:"+requestedPointType);
		// activeChar.sendPacket(sm2);
		if (activeChar.isFakeDeath()) {
			activeChar.stopFakeDeath(null);
			activeChar.broadcastPacket(new Revive(activeChar));
			return;
		} else if (!activeChar.isAlikeDead()) {
			_log.warning("Living player [" + activeChar.getName()
					+ "] called RestartPointPacket! Ban this player!");
			return;
		}
		Castle castle = CastleManager.getInstance().getCastle(
				activeChar.getX(), activeChar.getY(), activeChar.getZ());
		if (castle != null && castle.getSiege().getIsInProgress())
			// DeathFinalizer df = new DeathFinalizer(10000);
			if (activeChar.getClan() != null
					&& castle.getSiege().checkIsAttacker(activeChar.getClan())) {
				// Schedule respawn delay for attacker
				ThreadPoolManager.getInstance().scheduleGeneral(
						new DeathTask(activeChar),
						castle.getSiege().getAttackerRespawnDelay());
				if (castle.getSiege().getAttackerRespawnDelay() > 0)
					activeChar.sendMessage("You will be re-spawned in "
							+ castle.getSiege().getAttackerRespawnDelay()
							/ 1000 + " seconds");
				return;
			}
		// run immediatelly (no need to schedule)
		ThreadPoolManager.getInstance().scheduleGeneral(
				new DeathTask(activeChar), 1);
	}

	/*
	 * (non-Javadoc)
	 * 
	 * @see
	 * net.sf.l2j.gameserver.network.clientpackets.ClientBasePacket#getType()
	 */
	@Override
	public String getType() {
		return _C__6d_REQUESTRESTARTPOINT;
	}
}
